In fall 2008, I took a class in 3D modeling at Iowa State University. The class focused on the creation of detailed models and materials, as well as the use of lighting in virtual photography. We used Cinema4D to create all of the models throughout the course.
For the final project, I wanted to create something that was game-inspired. I decided to create a variation of Halo’s battle rifle, with a few of my own modifications. Using reference images from Halo 3 and Call of Duty: Modern Warfare (for the scope), the model was completed over the course of several weeks.
Hey, I'm Zach. I am a game developer who has worked on a variety of projects, including EA's NBA Live and the recently released Rise of the Triad reboot. When I'm not busy writing code, I like to play guitar, study martial arts, do gymnastics, and of course, play video games!